| Item Nature | School | |
| Armor and protection items | Abjuration | |
| Weapons or offensive items | Evocation | |
| Bonus to ability score, on skill check, etc. | Transmutation |
| Table: Random Magic Item Generation | ||||
| Minor | Medium | Major | Item | |
| 0104 | 0110 | 0110 | Armor and shields | |
| 0509 | 1120 | 1120 | Weapons | |
| 1044 | 2130 | 2125 | Potions | |
| 4546 | 3140 | 2635 | Rings | |
| 4150 | 3645 | Rods | ||
| 4781 | 5165 | 4655 | Scrolls | |
| 6668 | 5675 | Staffs | ||
| 8291 | 6983 | 7680 | Wands | |
| 92100 | 84100 | 81100 | Wondrous items |
| Table: Summary of Magic Item Creation Costs | |||||||
| Spell Component Costs | |||||||
| Magic Item | Feat | Item Cost | Material2 | XP3 | Magic Supplies Cost | Base Price4 | |
| Armor | Craft Magic Arms and Armor | Masterwork armor | Cost x 50 (usually none) | x 50 (usually none) x 5 gp |
1/2 the value on Table: Armor and Shields | Value on Table: Armor and Shields | |
| Shield | Craft Magic Arms and Armor | Masterwork shield | x 50 (usually none) | x? 50 (usually none) x 5 gp |
1/2 the value on Table: Armor and Shields | Value on Table: Armor and Shields | |
| Weapon | Craft Magic Arms and Armor | Masterwork weapon | x 50 (usually none) | x 50 (usually none) x 5 gp |
1/2 the value on Table: Weapons | Value on Table: Weapons | |
| Potion | Brew Potion | Cost (usually none) | Cost (usually none) | 1/2 x 25 x level of spell x level of caster | 25 x level of spell x level of caster | ||
| Ring | Forge Ring | x 50 | x 50 x 5 gp |
Special, see Table: Estimating Magic Item Gold Price Values, below | Special, see Table: Estimating Magic Item Gold Price Values, below | ||
| Rod | Craft Rod | 1 | x 50 (often none) | x 50 (often none) | Special, see Table: Estimating Magic Item Gold Price Values, below | Special, see Table: Estimating Magic Item Gold Price Values, below | |
| Scroll | Scribe Scroll | Cost (usually none) | Cost (usually none) | 1/2 x 12.5 x level of spell x level of caster | 12.5 x level of spell x level of caster | ||
| Staff | Craft Staff | Masterwork quarterstaff (300 gp) | x 50 / (# of charges used to activate spell) | x 50 x 5 gp / (# of charges used to activate spell) | See Creating Staffs, below | See Creating Staffs, below | |
| Wand | Craft Wand | x 50 | x 50 x 5 gp |
1/2 x 375 x level of spell x level of caster ? | 375 x level of spell x level of caster | ||
| Wondrous Item |
Craft Wondrous Item | 5 | x 50 (usually none) | x 50 (usually none) x 5 gp |
Special, see Table: Estimating Magic Item Gold Price Values, below | Special, see Table: Estimating Magic Item Gold Price Values, below | |
| 1 Rods usable as weapons must include the masterwork weapon cost. | |||||||
| 2 This cost is only for spells activated by the item that have material or XP components. Having a spell with a costly component as a prerequisite does not automatically incur this cost if the item doesn't actually cast the spell. | |||||||
| 3 If purchasing a staff, the buyer pays 5 x the XP value in gold pieces. | |||||||
| 4 A character creating an item pays 1/25 the base price in experience points. | |||||||
| 5 Some items have additional value from a masterwork item component. | |||||||
| An item's market price is the sum of the item cost, spell component costs, and the base price. |
| Table: Estimating Magic Item Gold Piece Values | |||
| Effect | Base Price | Example | |
| Ability bonus (enhancement) | Bonus squared x 1,000 gp | Gloves of Dexterity +2 | |
| Armor bonus (enhancement) | Bonus squared x 1,000 gp | +1 chainmail | |
| Bonus spell | Spell level squared x 1,000 gp | Pearl of power | |
| AC bonus (deflection) | Bonus squared x 2,000 gp | Ring of protection +3 | |
| AC bonus (other)1 | Bonus squared x 2,500 gp | Ioun stone, dusty rose prism | |
| Natural armor bonus (enhancement) | Bonus squared x 2,000 gp | Amulet of natural armor +1 | |
| Save bonus (resistance) | Bonus squared x 1,000 gp | Cloak of resistance +5 | |
| Save bonus (other)1 | Bonus squared x 2,000 gp | Stone of good luck | |
| Skill bonus (competence) | Bonus squared x 100 gp | Cloak of elvenkind | |
| Spell resistance | 10,000 gp per point over SR 12; SR 13 minimum |
Mantle of spell resistance | |
| Weapon bonus (enhancement) | Bonus squared x 2,000 gp | +1 longsword | |
| Spell Effect | Base Price | Example | |
| Single use, spell completion | Spell level x caster level x 25 gp | Scroll of haste | |
| Single use, use-activated | Spell level x caster level x 50 gp | Potion of cure light wounds | |
| 50 charges, spell trigger | Spell level x caster level x 750 gp | Wand of fireball | |
| Command word | Spell level x caster level x 1,800 gp | Cape of the mountebank | |
| Use-activated or continuous | Spell level x caster level x 2,000 gp2 | Lantern of revealing | |
| Special | Base Price Adjustment | Example | |
| Charges per day | Divide by (5 divided by charges per day) | Boots of teleportation | |
| Uncustomary space limitation3 | Multiply entire cost by 1.5 | Helm of teleportation | |
| No space limitation4 | Multiply entire cost by 2 | Ioun stone | |
| Multiple different abilities | Multiply higher item cost by 2 | Helm of brilliance | |
| Charged (50 charges) | 1/2 unlimited use base price | Ring of the ram | |
| Component | Extra Cost | Example | |
| Armor, shield, or weapon | Add cost of masterwork item | +1 composite longbow | |
| Spell has material component cost | Add directly into price of item per charge5 | Wand of stoneskin | |
| Spell has XP cost | Add 5 gp per 1 XP per charge5 | Ring of three wishes | |
| Spell Level: A 0-level spell is half the value of a 1st-level spell for determining price. | |||
| 1 Such as a luck, insight, sacred, or profane bonus. | |||
| 2 If a continuous item has an effect based on a spell with a duration measured in rounds, multiply the cost by 4. If the duration of the spell is 1 minute/level, multiply the cost by 2, and if the duration is 10 minutes/level, multiply the cost by 1.5. If the spell has a 24-hour duration or greater, divide the cost in half. | |||
| 3 See Body Slot Affinities, below. | |||
| 4 An item that does not take up one of the spaces on a body costs double. | |||
| 5 If item is continuous or unlimited, not charged, determine cost as if it had 100 charges. If it has some daily limit, determine as if it had 50 charges. |
| Potion Base Prices (By Brewer's Class) | |||||
| Spell Level | Clr, Drd, Wiz | Sor | Brd | Pal, Rgr* | |
| 0 | 25 gp | 25 gp | 25 gp | ||
| 1st | 50 gp | 50 gp | 100 gp | 100 gp | |
| 2nd | 300 gp | 400 gp | 400 gp | 400 gp | |
| 3rd | 750 gp | 900 gp | 1,050 gp | 750 gp | |
| * Caster level is half class level. | |||||
| Prices assume that the potion was made at the minimum caster level. |
| Base Cost to Brew a Potion (By Brewer's Class) | |||||
| Spell Level | Clr, Drd, Wiz | Sor | Brd | Pal, Rgr* | |
| 0 | 12 gp 5 sp +1 XP |
12 gp 5 sp +1 XP |
12 gp 5 sp +1 XP |
||
| 1st | 25 gp +2 XP |
25 gp +2 XP |
50 gp +4 XP |
50 gp +4 XP |
|
| 2nd | 150 gp +12 XP |
200 gp +16 XP |
200 gp +16 XP |
200 gp +16 XP |
|
| 3rd | 375 gp +30 XP |
450 gp +36 XP |
525 gp +42 XP |
375 gp +30 XP |
|
| * Caster level is half class level. | |||||
| Costs assume that the creator makes the potion at the minimum caster level. |
| Scroll Base Prices (By Scriber's Class) | |||||
| Spell Level | Clr, Drd, Wiz | Sor | Brd | Pal, Rgr* | |
| 0 | 12 gp 5 sp | 12 gp 5 sp | 12 gp 5 sp | ||
| 1st | 25 gp | 25 gp | 50 gp | 50 gp | |
| 2nd | 150 gp | 200 gp | 200 gp | 200 gp | |
| 3rd | 375 gp | 450 gp | 525 gp | 375 gp | |
| 4th | 700 gp | 800 gp | 1,000 gp | 700 gp | |
| 5th | 1,125 gp | 1,250 gp | 1,625 gp | ||
| 6th | 1,650 gp | 1,800 gp | 2,400 gp | ||
| 7th | 2,275 gp | 2,450 gp | |||
| 8th | 3,000 gp | 3,200 gp | |||
| 9th | 3,825 gp | 4,050 gp | |||
| * Caster level is half class level. | |||||
| Prices assume that the scroll was made at the minimum caster level. |
| Base Magic Supplies and XP Cost to Scribe a Scroll (By Scriber's Class) | |||||
| Spell Level | Clr, Drd, Wiz | Sor | Brd | Pal, Rgr* | |
| 0 | 6 gp 2 sp 5 cp +1 XP |
6 gp 2 sp 5 cp +1 XP |
6 gp 2 sp 5 cp +1 XP |
||
| 1st | 12 gp 5 sp +1 XP |
12 gp 5 sp +1 XP |
25 gp +1 XP |
25 gp +2 XP |
|
| 2nd | 75 gp +6 XP |
100 gp +8 XP |
100 gp +8 XP |
100 gp +8 XP |
|
| 3rd | 187 gp 5 sp +15 XP |
225 gp +18 XP |
262 gp 5 sp +21 XP |
187 gp 5 sp +15 XP |
|
| 4th | 350 gp +28 XP |
400 gp +32 XP |
500 gp +40 XP |
350 gp +28 XP |
|
| 5th | 562 gp 5 sp +45 XP |
625 gp +50 XP |
812 gp 5 sp +65 XP |
||
| 6th | 826 gp +66 XP |
900 gp +72 XP |
1,200 gp +96 XP |
||
| 7th | 1,135 gp 5 sp +91 XP |
1,225 gp +98 XP |
|||
| 8th | 1,500 gp +120 XP |
1,600 gp +128 XP |
|||
| 9th | 1,912 gp 5 sp +153 XP |
2, 025 gp +162 XP |
|||
| * Caster level is half class level. | |||||
| Costs assume that the creator makes the scroll at the minimum caster level. |
| Wand Base Prices (By Crafter's Class) | |||||
| Spell Level | Clr, Drd, Wiz | Sor | Brd | Pal, Rgr* | |
| 0 | 375 gp | 375 gp | 375 gp | ||
| 1st | 750 gp | 750 gp | 1,500 gp | 1,500 gp | |
| 2nd | 4,500 gp | 6,000 gp | 6,000 gp | 6,000 gp | |
| 3rd | 11,250 gp | 13,500 gp | 15,750 gp | 11,250 gp | |
| 4th | 21,000 gp | 24,000 gp | 30,000 gp | 21,000 gp | |
| * Caster level is half class level. | |||||
| Prices assume that the wand was made at the minimum caster level. |
| Base Magic Supplies and XP Cost to Craft a Wand (By Crafter's Class) | |||||
| Spell Level | Clr, Drd, Wiz | Sor | Brd | Pal, Rgr* | |
| 0 | 187 gp 5 sp +15 XP |
187 gp 5 sp +15 XP |
187 gp 5 sp +15 XP |
||
| 1st | 375 gp +30 XP |
375 gp +30 XP |
750 gp +60 XP |
750 gp +60 XP |
|
| 2nd | 2,250 gp +180 XP |
3,000 gp +240 XP |
3,000 gp +240 XP |
3,000 gp +240 XP |
|
| 3rd | 5,625 gp +450 XP |
6,750 gp +540 XP |
7,875 gp +630 XP |
5,625 gp +450 XP |
|
| 4th | 10,500 gp +840 XP |
12,000 gp +960 XP |
15,000 gp +1200 XP |
10,500 gp +840 XP |
|
| * Caster level is half class level. | |||||
| Costs assume that the creator makes the wand at the minimum caster level. |
| Body Slot | Affinity | |
| Headband, helmet | Mental improvement, ranged attacks | |
| Hat | Interaction | |
| Phylactery | Morale, alignment | |
| Eye lenses, goggles | Vision | |
| Cloak, cape, mantle | Transformation, protection | |
| Amulet, brooch, medallion, necklace, periapt, scarab | Protection, discernment | |
| Robe | Multiple effects | |
| Shirt | Physical improvement | |
| Vest, vestment | Class ability improvement | |
| Bracers | Combat | |
| Bracelets | Allies | |
| Gloves | Quickness | |
| Gauntlets | Destructive power | |
| Belt | Physical improvement | |
| Boots | Movement |